Over the years of my career, I’ve found that stories are the best solution to many learning design challenges. Perhaps you have discovered this too.
I recently used a visual story approach in a comic book format for a short self-paced presentation on a teaching technique. I thought I would share my experience in case you want to do the same.
This approach might be just what you need for a design challenge you’ll face in the future. See Why You Need to Use Storytelling for Learning for background on the value of storytelling.
Introduction to the Problem: A client wanted to present a 10-minute self-paced lesson to teach an informal instructional technique to medical residents in a teaching hospital. The goal was to help the residents improve the teaching methods they use with junior trainees (interns and fourth-year medical students).
Target Audience: Medical residents were the primary audience, but any faculty member might be interested in the technique.
Audience Characteristics: Medical residents have been through a rigorous education and training regimen. They are preoccupied with patient care and other responsibilities, being extremely busy and under a lot of pressure. In this hospital, there are around 15% more male residents than female. The typical resident is probably in his or her late twenties—I didn’t have hard data on this.
Challenges: In teaching hospitals, residents are responsible for teaching junior trainees in small groups and individually. Many residents are naturally more interested in the study and practice of medicine than in the study of education.
Residents are typically taught in a lecture format in medical school and are very familiar with the lecture approach to instruction. These factors probably influence a resident to rely on giving lectures to trainees, rather than using more effective techniques. We needed a way to grab and sustain a resident’s attention. This was not a required course.
Before coming up with a solution, I needed to become familiar with the content and the audience. We were working on a very tight deadline (who isn’t?) due to factors outside of our control. Everything needed to be completed with a rapid approach.
Rapid Analysis: The client presented me with all of the important content, which I ordered and organized into a logical sequence. Then I wrote learning objectives to reach the goal of teaching the technique, known as a chalk talk. For straightforward projects like this, I often create a two column table to document the analysis. It lists the learning objectives on the left (written informally) and the corresponding content on the right. Here is a sample from one row of the table.
|3.0 The learner will identify techniques of an effective chalk talk.|
3.1 State how to begin a talk.
3.2 Explain the reason for activating preexisting knowledge.
3.3 Name two ways to activate preexisting knowledge.
|(3.1) Set the stage with an informal discussion of expectations expressed as goals and objectives. “Let’s talk about the most common causes of pneumonia.”
(3.2) Calling up preexisting knowledge activates the learner’s existing network, creating "hooks" on which new information can hang.
(3.3) To activate preexisting knowledge/experience, use back and forth questioning and case-based questioning
The analysis went through a few rounds of revisions, with a goal of removing anything extraneous. Then a SME reviewed the document and made recommendations. The result was a streamlined set of content, ready for prototyping.
Prototype to Persuade: After considering several options, we agreed that a story depicted in a comic format might be the best treatment for this audience. But my client needed to see a prototype to be sure. He hadn’t seen this approach to eLearning, so he felt a little uncertain. Prototypes (a very short version of a course that demonstrates the approach and the look and feel) are essential for good communication.
I created a short storyboard prototype in Articulate Presenter, using the illustrated characters that come with the program. I found this very convenient for storyboarding. The only character I needed to modify was the superhero who required a cape. To do this, I saved the images I needed to modify as pictures (right-click and select Save as Picture). Then I quickly drew a flimsy cape in Photoshop.
It’s good to remember that the purpose of a prototype is to express an idea, not to create a masterpiece. And it worked. I was given approval to go ahead with a visual story.
Scripting and Storyboarding Under Pressure: The deadline was getting closer. After approval, I quickly started on the script and storyboard. The story starts with the protagonist who is having a problem, shown above. He’s worried about the fact that he doesn’t know how to teach. The script plays on the insecurities anyone would have about teaching with not much preparation for the job. If you need tips for writing stories, check out the excellent advice about writing stories from an interview with Lisa Cron, author of Wired for Story.
Accommodating the Comic Book Format: Because this was going to be in a comic format, I had to make sure the panels would be sized appropriately for the word balloons, text and images. Therefore, I wrote the script in a comic format too, drawing different sized panels on each slide to conform to the size of the text, leaving room for graphics.
After a few slides, I stopped adding characters and wrote the rest out in word balloons. The deadline was tight and I needed to speed up the process. I knew I had provided enough imagery for a talented illustrator (who I had not yet identified) to get the idea. This approach was sufficient for me to determine how to lay out the rest of the story.
See the more rapid approach below. Notice I included some “stage direction” instructions for the illustrator in brackets. Note: The story features two men because our two previous courses featured all women. I believe in equal time.
Wading through Portfolios. Before the script was finished, I posted a job for an illustrator on eLance, which is a site for hiring freelancers in almost any field. I am not a competent illustrator and hiring one was part of the plan all along. Within two days I had 16 proposals. There were two things I was looking for: 1) An excellent illustrator who could render realistic rather than cartoon-ish characters and 2) a reasonable rate.
Fulfilling the second requirement was pretty easy, but I only found one illustrator who could fulfill the first requirement. He seemed talented and in the end, exceeded my expectations. We negotiated dates and he promised me three panels a day, including Sunday. After doing some higher mathematics [number of slides x panels per slide)/3], I saw that we could come in just under the deadline.
In my planning, I allowed time to make a title slide, modify an illustration here and there (if needed), work through a few revisions with the artist that are bound to come up, bring all the artwork into Storyline, arrange and align the artwork, fit in the word balloons, and get it approved by several people. The clock was ticking.
Adding the Artwork: It’s an amazing feeling to see your poorly drawn conceptions and plain text turn into professional artwork, which is what happened when my illustrator started producing three panels a day. Here’s an example of the finished product for Slide 2. Compare the artwork below with the prototype version above. Quite a difference!
And here is the finished artwork for slide 7, which was shown above in all text.
Conclusion: Although this project was rushed, it fulfilled the instructional objectives. As to how the residents enjoyed and learned from the lesson is another question. I’m waiting to hear back from focus groups on that. What was missing from this too-rapid approach? I should have taken the time to test the treatment on audience members and get their reactions and feedback on the prototype. But, as mentioned, the timeline for this was very compressed. It’s just the reality of the environment we often work in.
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